Projectile Motion Calculator
Range, max height, time of flight from launch speed and angle (level ground, no air drag).
Result
General calculation reads
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How to use this calculator
- Enter launch speed and angle.
- Read range + max height + flight time.
About this calculator
Projectile motion (no air resistance) on level ground: horizontal velocity constant; vertical velocity changes with gravity. Max range at θ = 45°. Symmetric launch ↔ landing. Range = v₀² sin(2θ)/g. Real projectiles (baseballs, bullets, golf balls) deviate due to air drag — drag scales with v², so high-speed projectiles fall short of vacuum prediction.
Frequently asked
Why 45° max range?+
What about air resistance?+
Different launch and landing height?+
Trajectory shape?+
Real-world projectile design?+
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